
Following up on our
previous game this evening, this game featured a new set of 10 cards, again with the always-tempting Chapel, which allows you to tune your deck by removing less-than-stellar cards. However, this game also featured the Gardens, a card that is worth 1 point for every 10 cards in your deck, so instead of trimming my deck down, I went in with the goal of making my deck as large as possible and getting some Gardens into it.
This strategy proved at least nominally effective as I managed to squeeze out a 3-point win.
Scores:
Chris - 33
Hilary - 30
Game Time: 40 minutes
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